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/shakeCamera
Lets you apply a shake filter to a players camera.
/shakeCamera <targets> strength/clear [duration]
Syntax:
Target <Player>
This selector only works on player entities.
This is the target player(s) that will have the effect applied to.
Strength / Clear
This is the value/strength of the shake
You can enter a value or "clear" to stop the shake
Duration
This is the length in ticks the effect plays for
/shakeCamera clear
/shakeCamera @a clear
/shakeCamera @s .5 50t
Examples:
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