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/shakeCamera

Lets you apply a shake filter to a players camera.

/shakeCamera <targets> strength/clear [duration]

Syntax:

Target <Player>

This selector only works on player entities.

This is the target player(s) that will have the effect applied to.

Strength / Clear

This is the value/strength of the shake

You can enter a value or "clear" to stop the shake

Duration

This is the length in ticks the effect plays for

/shakeCamera clear

/shakeCamera @a clear

/shakeCamera @s .5 50t

Examples:
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