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/fluidWalk
Allows you to quickly apply a cooldown to any item which prevents a user from using a function on that item for the specified amount of time.
/fluidWalk <target> [water | lava] true/false
Syntax:
Target <Entity>
This selector lets you call both players and entities.
This is the target that this command will be applied too.
Water / lava
This replicates the effect of a strider or boat where they are able to fluid/walk on these fluid surfaces.
* Note that being under the fluid will still treat it as fluid until you land on top.
This currently only supports water and lava, not custom fluids quite yet.
/fluidWalk @s water true
/fluidWalk @a water false
/fluidWalk @n[type=pig] lava true
/fluidWalk @e lava false
Examples:
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