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/fluidWalk

Allows you to quickly apply a cooldown to any item which prevents a user from using a function on that item for the specified amount of time.

/fluidWalk <target> [water | lava] true/false

Syntax:

Target <Entity>

This selector lets you call both players and entities.

This is the target that this command will be applied too.

Water / lava

This replicates the effect of a strider or boat where they are able to fluid/walk on these fluid surfaces.

* Note that being under the fluid will still treat it as fluid until you land on top.

This currently only supports water and lava, not custom fluids quite yet.

/fluidWalk @s water true

/fluidWalk @a water false

/fluidWalk @n[type=pig] lava true

/fluidWalk @e lava false

Examples:
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