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/explode

This lets you create/customize an explosion with the various settings and options which provide full control.

/explode <pos> [<power>] [<createFire>] <destroyBlocks> <damageEntities> [knockback] [sound] <particle> <particleEmitter> [sourceType]

Syntax:

Pos

This selector only works on player entities.

This is the target that will be getting teleported

Power

This is the range that you can possibly be teleported to

The default value that a chorus fruit item uses is 8x8x8. You can customize this to whatever you'd like and would be the set radius for teleporting.

Physical Parameters

These let you edit the physical settings of the Explosion

- Position: the location of where the explosion goes off.

- Power: the strength of the explosion

- Create Fire: true or false parameter that allows you to enable/disable fire

- Destroy Blocks: Allows you to edit if the explosion has an effect on blocks around it.

- Damage Entities: This lets you disable the explosion damaging mobs within range.

- Knockback: Lets you edit the knockback value of the explosion.

Visual Parameters

These let you edit the visual settings of the Explosion

- Sound: this lets you replace the explosion sound with another sound path

- Particle: lets you add a base particle

- Particle Emitter: Lets you replace the explosion emitter particles

Source Type

This is the source where the damage comes from

Block | Mob | None | Tnt | Trigger

/explode ~ ~ ~ 5

/explode -1349.60 63.64 751.13 20 true false false

/explode -1349.60 63.64 751.13 20 true false false 20 minecraft:entity.sheep.death minecraft:lava minecraft:sonic_boom mob

Examples:
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