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/credits
This is a command that lets you send a player to the end credits of the game you get after defeating the ender dragon.
/centerEntity <targets> <setPlayerLimbo>
Syntax:
Target <Entity>
This selector lets you call both players and entities.
This is the target that this command will be applied too.
Set Player Limbo
This lets you put the player in limbo when watching end credits similar to that of what happens during the actual credits.
/credits @s true
/credits @a true
/credits @s false
Examples:
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