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/control

The /camera command is a powerful tool that gives you full control over the player’s perspective through a wide range of customizable settings. You can adjust the player’s own view or detach the camera entirely, pulling it away from the player to create cinematic angles, cutscenes, or alternate gameplay perspectives.

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When combined with the /movement command, you gain the ability to completely redefine Minecraft’s gameplay experience, tailoring it to match any vision or project you want to create.

/control player/world <target> [option] <settings>

Syntax:

Target <Player>

This selector only works on player entities.

This is the target player that will have their chat emptied

Player/World

This command has player/world support. This is for gamerule properties, not render properities

World settings will act as a gamerule for this command, every setting you set will be applied globally to all players upon joining

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Player settings are applied per player, in addition to this they override the world settings allowing someone to bypass certain global filters.

Options

This is a list of all the various camera options that you can edit with the /camera command.

Option

Select an option for a description.

/control player @s animations swimming true

/control world force forward true

/control player @s interact 20t

/control world rebind info

/control player @s reset

/control world toggle action sprinting false

/control world toggle direction forward false

Examples:
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